Publications

Peer-reviewed conference articles

  • Kilian, N., Krause, M., Runge, N., and Smeddinck, J. Predicting Crowd-based Translation Quality with Language-independent Feature Vectors. HComp’12 Proceedings of the AAAI Workshop on Human Computation, (2012).
  • Krause, M., Smeddinck, J., Takhtamysheva, A., Markov, V., and Runge, N. Playful Surveys : Easing Challenges of Human Subject Research with Online Crowds Challenges of Human Subject Research with. HComp’12 Proceedings of the AAAI Workshop on Human Computation, (2012).
  • Smeddinck, J., Herrlich, M., Krause, M., Gerling, K.M., and Malaka, R. Did They Really Like the Game ? -- Challenges in Evaluating Exergames with Older Adults. GUR’12 Proceedings of the CHI Game User Experience Research Workshop, ACM Press (2012).
  • Assad O, Hermann R, Lilla D, Mellies B, Meyer R, Shevach L, Siegel S, Springer M, Tiemkeo S, Voges J, Wieferich J, Herrlich M, Krause M and Malaka R. Motion-Based Games for Parkinsonʼs Disease Patients In Proceedings of the 10th Inernational Conference on Entertainment Computing (ICECʼ11), Vancouver, Canada, 2011

  • Takhtamysheva Aneta, Krause Markus and Smeddnick Jan. Serious Questionnaires in Playful Social Network Applications. In Proceedings of the 10th Inernational Conference on Entertainment Computing (ICECʼ11), Vancouver, Canada, 2011

  • Assad O, Hermann R, Lilla D, Mellies B, Meyer R, Shevach L, Siegel S, Springer M, Tiemkeo S, Voges J, Wieferich J, Herrlich M, Krause M, Malaka R (2011)(b) WuppDi! – Supporting Physiotherapy of Parkinson´s Disease Patients via Motion-based Gaming In Mensch & Computer, Chemnitz, Germany, 2011

  • Markus Krause and Jan Smeddnick. Human Computation Games: a Survey. In EUSIPCO '11 Proceedings of the 19th European Signal Processing Conference , Barcelona, Spain, 2011

  • Markus Krause, Aneta Takhtamysheva, Marion Wittstock and Rainer Malaka. "Frontiers of a Paradigm - Exploring Human Computation with Digital Games," in HComp'10 Proceedings of the ACM SIGKDD Workshop on Human Computation, Washington, DC, USA, 2010

  • Hidir Aras, Markus Krause, Andreas Haller and Rainer Malaka. "Webpardy: Harvesting QA by HC," in HComp'10 Proceedings of the ACM SIGKDD Workshop on Human Computation, Washington, DC, USA, 2010

  • Markus Krause and Hidir Aras, Playful Tagging — Folksonomy Generation Using Online Games, WWW '09 Proceedings of the 18th international conference on World wide web, Madrid, Spain, 2009

  • Aneta Takhtamysheva, Robert Porzel and Markus Krause. Games for Games— Manipulating Contexts in Human Computation Games, in HComp'09 Proceedings of the ACM SIGKDD Workshop on Human Computation, Paris, France, 2009

  • Markus Krause, Marc Herrlich, Lasse Schwarten, Jens Teichert and Benjamin Walther-Franks. Multitouch Motion Capturing. In: Proceedings of the IEEE Tabletops and Interactive Surfaces, Amsterdam, Netherlands, 2008.

  • Marc Herrlich, Markus Krause, Lasse Schwarten, Jens Teichert and Benjamin Walther-Franks. Multitouch Interface Metaphors for 3D Modeling. In: Proceedings of the IEEE Tabletops and Interactive Surfaces, Amsterdam, Netherlands, 2008.

  • Jens Teichert, Marc Herrlich, Benjamin Walther-Franks, Lasse Schwarten and Markus Krause. User Detection for a Multi-touch Table via Proximity Sensors. In: Proceedings of the IEEE Tabletops and Interactive Surfaces, Amsterdam, Netherlands, 2008.

Journal articles

  • J. Teichert, M. Herrlich, B. Walther-Franks, L. Schwarten, S. Feige, M. Krause and R. Malaka, "Advancing Large Interactive Surfaces for Use in the Real World," Advances in Human-Computer Interaction, vol. 2010, 2010.

Book Chapter

  • Markus Krause, Jan Smeddnick, "Human Computation - A new Aspect of Serious Games", HandBook of Research on Serious Games as Educational, Business and Research Tools: Development and Design, to appear, IGI Global

Organisation of Conferencen and Workshops

  • Human Computation Coffee Table 2011 - Workshop on Human Computation Systems, Bremen Germany, 2011
  • CrowdNet 2012 - Workshop on Systems with a Human in the Loop, Karlsruhe Germany, 2012
  • ICEC'12 International Conference on Entertainment Computing, Bremen, Germany

Member of Programm Committees

  • The ACM KDD Workshop on Human Computation HComp' 10, Washington, DC, USA, 2010

  • CrowdConf '10, San Francisco, CA, USA, 2010

  • The AAAI Workshop on Human Computation HComp' 11, San Francisco, CA, USA, 2011

  • CrowdConf '10, San Francisco, CA, USA, 2010 ACIS'11, Australasian Conference on Information Systems, Sydney, Australia, 2011

Invited Talks

  • CrowdConvention Anual Conference on Crowdsourcing, Berlin, Germany, 2011

Pressreports

Advised Theses

  • Jens Voges
  • Velislav Markov
  • Michael Detmers
  • Andreas Haller
  • Niklas Kilian
  • Patrick Einatz
  • Kolja Lubitz