Publications
Peer-reviewed conference articles
- Kilian, N., Krause, M., Runge, N., and Smeddinck, J. Predicting Crowd-based Translation Quality with Language-independent Feature Vectors. HComp’12 Proceedings of the AAAI Workshop on Human Computation, (2012).
- Krause, M., Smeddinck, J., Takhtamysheva, A., Markov, V., and Runge, N. Playful Surveys : Easing Challenges of Human Subject Research with Online Crowds Challenges of Human Subject Research with. HComp’12 Proceedings of the AAAI Workshop on Human Computation, (2012).
- Smeddinck, J., Herrlich, M., Krause, M., Gerling, K.M., and Malaka, R. Did They Really Like the Game ? -- Challenges in Evaluating Exergames with Older Adults. GUR’12 Proceedings of the CHI Game User Experience Research Workshop, ACM Press (2012).
Assad O, Hermann R, Lilla D, Mellies B, Meyer R, Shevach L, Siegel S, Springer M, Tiemkeo S, Voges J, Wieferich J, Herrlich M, Krause M and Malaka R. Motion-Based Games for Parkinsonʼs Disease Patients In Proceedings of the 10th Inernational Conference on Entertainment Computing (ICECʼ11), Vancouver, Canada, 2011
Takhtamysheva Aneta, Krause Markus and Smeddnick Jan. Serious Questionnaires in Playful Social Network Applications. In Proceedings of the 10th Inernational Conference on Entertainment Computing (ICECʼ11), Vancouver, Canada, 2011
Assad O, Hermann R, Lilla D, Mellies B, Meyer R, Shevach L, Siegel S, Springer M, Tiemkeo S, Voges J, Wieferich J, Herrlich M, Krause M, Malaka R (2011)(b) WuppDi! – Supporting Physiotherapy of Parkinson´s Disease Patients via Motion-based Gaming In Mensch & Computer, Chemnitz, Germany, 2011
Markus Krause and Jan Smeddnick. Human Computation Games: a Survey. In EUSIPCO '11 Proceedings of the 19th European Signal Processing Conference , Barcelona, Spain, 2011
Markus Krause, Aneta Takhtamysheva, Marion Wittstock and Rainer Malaka. "Frontiers of a Paradigm - Exploring Human Computation with Digital Games," in HComp'10 Proceedings of the ACM SIGKDD Workshop on Human Computation, Washington, DC, USA, 2010
Hidir Aras, Markus Krause, Andreas Haller and Rainer Malaka. "Webpardy: Harvesting QA by HC," in HComp'10 Proceedings of the ACM SIGKDD Workshop on Human Computation, Washington, DC, USA, 2010
Markus Krause and Hidir Aras, Playful Tagging — Folksonomy Generation Using Online Games, WWW '09 Proceedings of the 18th international conference on World wide web, Madrid, Spain, 2009
Aneta Takhtamysheva, Robert Porzel and Markus Krause. Games for Games— Manipulating Contexts in Human Computation Games, in HComp'09 Proceedings of the ACM SIGKDD Workshop on Human Computation, Paris, France, 2009
Markus Krause, Marc Herrlich, Lasse Schwarten, Jens Teichert and Benjamin Walther-Franks. Multitouch Motion Capturing. In: Proceedings of the IEEE Tabletops and Interactive Surfaces, Amsterdam, Netherlands, 2008.
Marc Herrlich, Markus Krause, Lasse Schwarten, Jens Teichert and Benjamin Walther-Franks. Multitouch Interface Metaphors for 3D Modeling. In: Proceedings of the IEEE Tabletops and Interactive Surfaces, Amsterdam, Netherlands, 2008.
Jens Teichert, Marc Herrlich, Benjamin Walther-Franks, Lasse Schwarten and Markus Krause. User Detection for a Multi-touch Table via Proximity Sensors. In: Proceedings of the IEEE Tabletops and Interactive Surfaces, Amsterdam, Netherlands, 2008.
Journal articles
J. Teichert, M. Herrlich, B. Walther-Franks, L. Schwarten, S. Feige, M. Krause and R. Malaka, "Advancing Large Interactive Surfaces for Use in the Real World," Advances in Human-Computer Interaction, vol. 2010, 2010.
Book Chapter
- Markus Krause, Jan Smeddnick, "Human Computation - A new Aspect of Serious Games", HandBook of Research on Serious Games as Educational, Business and Research Tools: Development and Design, to appear, IGI Global
Organisation of Conferencen and Workshops
- Human Computation Coffee Table 2011 - Workshop on Human Computation Systems, Bremen Germany, 2011
- CrowdNet 2012 - Workshop on Systems with a Human in the Loop, Karlsruhe Germany, 2012
ICEC'12 International Conference on Entertainment Computing, Bremen, Germany
Member of Programm Committees
The ACM KDD Workshop on Human Computation HComp' 10, Washington, DC, USA, 2010
CrowdConf '10, San Francisco, CA, USA, 2010
The AAAI Workshop on Human Computation HComp' 11, San Francisco, CA, USA, 2011
CrowdConf '10, San Francisco, CA, USA, 2010 ACIS'11, Australasian Conference on Information Systems, Sydney, Australia, 2011
Invited Talks
- CrowdConvention Anual Conference on Crowdsourcing, Berlin, Germany, 2011
Pressreports
- 30.10.2009: "Wie man andere einspannt, ohne dass sie es merken" (Zeit Online)
- 10.2009: "Kollegengespräch" mit Sebastian Sonntag (WDR, 1Live)
- 15.10.2010: "Bewegungstherapie am Computer" (Weserkurier)
- 24.11.2010: (Bremen Eins)
- 08.12.2010: (SeriousGames.de)
- 08.12.2010: (Innovations Report)
- 22.12.2010: (NWZ Online)
- 26.12.2010: (Welt Online)
- 26.12.2010: (Basler Zeitung Online)
- 29.12.2010: (RTL)
- 29.12.2010: (Berliner Morgenpost)
- 17.01.2011: (buten un binnen)
- 27.01.2011: "Die Nacht-Falter" (Zeit Nr. 5)
- 10.04.2011: "Online-Crowd: Zusammen sind wir klüger" (3Sat, Neues)
- 07.2011: "Mensch-Maschine-Kooperation: Welcome To The Next Level" (Geo, Nr. 7, S. 92f)
- 16.06.2011: "Crowdconvention:Leise Revolution" (Heise)
Advised Theses
- Jens Voges
- Velislav Markov
- Michael Detmers
- Andreas Haller
- Niklas Kilian
- Patrick Einatz
- Kolja Lubitz






