Forschung Research 
AG-Tafel

Research

The research areas of our group can be roughly divided into these five categories.

Human Computer Interaction

The continuing pervasion of our lives with digital applications and services requires the design of appropriate interfaces between man and machine. Understanding human behaviour and the situations in which humans interact with machines allows the development of new and advanced interaction paradigms. more...

Semantic Media

This research area examines the employment of semantic technologies for enabling digital media systems and interfaces to understand the user's intention, the digital content at hand and themselves. more...

Visual Computing

Visual Computing includes the subtopics of Computer Graphics, Image Processing and Computer Vision. Research in these areas ranges from algorithms for image editing tools such as GIMP and Photoshop to 'understanding' images as well as generation and visualization of photorealistic threedimensional scenes. more...

Geographic Information Systems

Geographic Information Systems, short GIS, are now an ubiquitous part of digital media. We develop algorithms and complete GIS solutions on different levels: interactive maps on the Internet, processing of aerial images and algorithms as for example automatic map matching. more...

Serious Games

The term Serious Games describes the use of games for serious applications. Based on the available Software-Development-Kits (SDKs) games are modded to fit scientific purporses. more...

Human Computation

Human Computation or HC for short is a paradigm where humans solve problems that are easy for them but still difficult for computers. more...

 

Uni-Bremen
Letzte Änderung: 20.01.2010, Webadmin