The continuing pervasion of our lives with digital applications and services requires the design of appropriate interfaces between man and machine. Understanding human behaviour and the situations in which humans interact with machines allows the development of new and advanced interaction paradigms.
Multi-touch is a relatively new input technology that enables many possibilities for interacting with digital systems. We explore technology, interaction and applications for interactive multi-touch surfaces.

Multi-touch-capable tables recently have obtained increasing importance as a platform for new interaction concepts and applications. more...

This project researches and develops interface solutions for computer animation via multi-touch screens. The aim is to leverage the directness of multitouch interaction and the possibility to control multiple degrees of freedom simultaneously in order to make animation more direct and intuitive and thus more accessible. more...
Portable computers - for example as music player, mobile phone or organizer - by now are more pervasive than "classical" computers and are a part of many aspects of our everyday lives. We develop and evaluate new interaction concepts that meet these trends and the resulting diverse challenges.

Marble Control is a novel user interface, that with the aid of acceleration sensors allows a one handed control of mobile devices. more...

Mobile web studies undertaken in 2008 confirm the dominance of social networking in the mobile web – where we have huge amounts of (mostly tagged) user-generated content (UGC) that call for appropriate methods for retrieval and highly interactive user interfaces. more...
The main objective of this thesis is the conception and implementation of a system for proactive recommendation of video messages generated by a social network of more ...

By using the human tactile sense to convey information, visual and accoustic capacities can be fully used to cope with truly mobile situations and disruptions caused by system output can be reduced. more...
Central concept of the 'embodiment' when interacting with computers is to use the specific meaning of human interaction in its particular context in order to allow an intuitional handling. To understand in which way people comprehend the world around is the basis for the creation of new interfaces that ought to be usable intuitionally and without learning efforts, analogue to natural human interaction.
The EffAct-Project was founded in the "Digital Media" bachelor program - a cooperation of four universities in Bremen.For a whole year, a team of ten students has been working on the notion of blurring the borders between drama and technology, to develop a new interdisciplinary medium. more...
The idea for BlendaX was formed by students. Aim of the project is to explore graphics and interaction based on the open source software Blender. more...

The central concept to embodied interaction with computers is to utilize the specific meaning of human interaction in individual contexts to allow an intuitive use. more...